Game Features
Hand Painted Levels
Each section of the game has unique aesthetics, hand painted and in a really meticulous way
Original Soundtrack
The music has been composed specifically for the game, and each and every experience that we want to transmit is designed by our musical team.
Flying Mechanic
Innovative utilization of the flying mechanic: Harm uses his Door to transport himself, but it can only move upwards, which means that the player must learn to use gravity in his/her favor to solve the puzzles in the game.
Dynamic Storytelling
The game uses Dynamic Storytelling: Each element of the game have been created and assembled in a way in which it narrates, in a symbolic way, different experiences to the player, reinforcing the holistic theme of the game.
Unique Puzzles
Each puzzle is unique and for their resolution the player must use his/her physical and mental agility skills. Also resolving each puzzle, will reveal part of the present narrative of the game.
Unique Genre
The game has a multi-genre nature, which means that the game uses more than one perspective to convey in a better more efficient way the story that is trying to tell.
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To Leave
Available on all main consoles and PC
To leave is currently available on all major game consoles, on PS4/PS5, on Xbox One and Xbox Series S | X, Nintendo Switch and Steam (Windows, Mac and Linux)